William Temple

MEng Mechanical/Aerospace Engineering @ University of Southampton

Final year Mechanical/Aerospace engineering student specialising in CAD, data analysis and code. Industry experience at Airbus DS and Subsea7.

Now leading CAD on a 30% scale 2026-spec F1 model and aiming for a career in design/simulation engineering.

Professional Experience

Airbus

CAD Process Engineering Intern

(13 Month Placement)

Airbus Defence and Space · Jul 2024 – Aug 2025

The team's role is to produce, develop and maintain engineering tools for the physical design of Airbus’ space products.

My work focused on innovation: creating new CAD models in 3DX/CATIA v5/Blender/Unity and developing prototype applications in C#/WPF. I also built an AR viewer for 3DX models and presented AR/VR tools to senior Airbus leadership and other VIPs.

The main projects are listed below.

3DXperience CATIA v5 C# Unity Blender AR/VR
Subsea7

Engineering Intern - Rigid Pipelines Department (Summer Internship)

Subsea7 · Jun 2023 – Sep 2023

Part of the Rigid Pipelines team, working on the design and assessment of non-flexible subsea pipelines.

I received training in buckling, fatigue mitigation and industry standards, and performed FEA of complex pipe routes using ANSYS-based tools. I also developed a Python application that automatically generated report appendices and graphs from ANSYS output, complete with a user-friendly GUI.

The main projects are listed below.

FEA Python (Plotly/Pandas) Data Analysis

Projects

Summary of some of the larger projects I've worked on.

Please CLICK on the thumbnail image to see all available images.

Current Projects

University of Southampton Logo
📷 3
Wake analysis

30% Scale F1 Model (2026 Regulations)

Sep 2025 – Present

Curricular

SOLIDWORKS ANSYS FEA PYTHON STAR-CCM+ Wind Tunnel Testing

Technical Role: Head of CAD Design

For my final year group project, I am working on adapting a 30%-scale Formula 1 car model to meet the new 2026 regulations. This involves CAD in SOLIDWORKS, CFD in STAR-CCM+, ANSYS FEA, and wind tunnel testing to iteratively design and refine the car’s aerodynamic package. I am the CAD design lead for this project and also have a focus on data gathering and analysis using Python and Excel.

We began by studying the previous year’s 2023-spec physical and CAD model to determine which components could be reused or updated. We also analysed the 2026 regulation set to plan our development approach. Our team has carried out two days of wind tunnel testing on the 2022 model, performing ride-height sweeps at multiple wind speeds and collecting ProCap wake data. This allowed us to familiarise ourselves with the wind tunnel process and establish measurable targets for our own design. I processed the test data into key performance metrics such as lift, drag, balance and yaw behaviour, producing Python plots to help visualise trends.

Currently, I am working on a baseline SOLIDWORKS model for the front wing that conforms to the 2026 regulation set. We produced a set of regulation boxes from the rules to aid us in the design, via online tutorials. Once the baseline model is complete, we will move on to CFD testing in STAR-CCM+, for which we have been preparing and training as a team. We will iteratively improve sections of the car based on our findings, before 3D printing a final model for a wind tunnel test. We aim to perform the same ride-height sweeps, wake analysis, as well as yaw testing and the use of flow-vis.

2025

Images for Airbus placement are limited by what was security cleared.
Airbus icon

AR Model Viewer

Jan 2025 - Aug 2025

Professional experience

3DXperience CATIA v5 C# Unity Blender AR/VR

Unfortunately, no images as this tool was used to display classified data.

During the latter half of my placement, I was tasked with producing an augmented reality (AR) model viewer. The satellite construction teams had approached my manager to see if we could re-look into using AR systems to help them visualise component locations during satellite construction. A prototype program had been produced during the COVID-19 lockdown era that was capable of showing outlines of models, however, this had since been lost. It was my goal to produce a working prototype program that could display components in full scale and detail from 3DX, anchored by physical QR codes and complete with a usable HUD. This was to replace their pre-existing laser-projection systems.

I was left responsible for the entire project, occasionally checking in with my manager to discuss progress and obtain guidance. To develop this program, I utilised Unity in conjunction with C# code. I had to use Unity's AssetBundles to store the models from 3DX in a way that all models were stored within the program itself as a file format that did not take up much storage space. I spent a considerable amount of time adjusting the lighting settings, as initially the models looked either flat when they were self-illuminated, or not illuminated from all sides when using an external light source. The solution I found was to use a very wide light attached to the user’s camera, like a headtorch, as this would allow shadows to be displayed according to the user’s perspective. Some of the features I had to code include an external JSON file to store custom transformations of each model, scripts to convert the models from a .fbx file into the AssetBundles and a custom AR menu that could be accessed at controlled via hand gestures.

The result was a program that was perfectly capable of displaying complex 1:1 components in full detail, after decoding QR codes used to store what model was to be displayed. The program had a full custom-built HUD. The program was additionally extended to support scale models of exhibits from Airbus' VR museums. After some simplification (removing internal components and bolts) in 3DX and preparation in Blender, the program was tested to its maximum by displaying Airbus' ExoMars rover in full detail.

I presented this project to my team and other teams at Airbus, all of who had very positive feedback. The overall program was more limited by the hardware we had available (Microsoft Hololens 2) than the software.

Airbus icon
📷 3
Airbus CAD modelling

CAD Modelling

2024 - 2025

Professional experience

3DXperience CATIA v5 Blender AR/VR

I spent a large amount of my time at Airbus producing CAD models in both CATIA v5 and 3DXperience (CATIA v6). Initially I completed training on CATIA v5, learning all the basic tools alongside more complicated ones such as generative shape design, surfacing, PowerCopy and Knowledgeware tools.

Following CATIA v5 training, I was introduced to 3DX. Over the last few years, Airbus has produced a VR museum containing its key products throughout history. The idea of this museum stems from automotive companies that would display a history of their products to key stakeholders in a showroom. Unlike other engineering companies, Airbus’ satellites are deployed into space and are not mass-produced, so there are very few physical products to show on Earth. Therefore, the museum acts as a compromise to show people products at a 1:1 scale, using engineering data from the actual model if available.

For my first project, I was tasked with producing an exhibit for this museum of ESA’s Spacelab. As this was an older product, no engineering data existed in a form that I could use in 3DX, meaning I had to produce the model from images, drawings and measurements. Spacelab’s interior is full of intricate modules to be used in space by crew members. Some of the more interesting tools included GSD/surface design to produce curved handrails and valves. Once the 3DX model was complete, I exported it to be rendered in Blender.

Throughout my time at Airbus, I was also tasked with creating simplified models from more complex assemblies, such as ESA's TRUTHS satellite and Exo Mars rover, for use in programs and tools with limitations on model complexity. I created these using mainly 3DX but partially in CATIA v5, before finishing them in Blender.

One of the larger CAD projects I completed was a 1:1 scale model of Airbus' Portsmouth site. This required a very large assembly in 3DX containing subassemblies of each building, each containing furniture and windows. I produced this assembly using a combination of my own models which I produced fron .dxf floor plans, in conjunction with existing models on the Airbus 3DX database. This project was to be used for multiple other projects in the near future. An example of this is that it was used in conjunction with data obtained from meters around the site, such as water, electricity and gas usage from each building. From this, we produced a heat map that allowed inefficiencies to be easily located.

Airbus icon
📷 2
Airbus VR launcher

VR Launcher

2024 - 2025

Professional experience

C# .NET Framework WPF/XAML AR/VR

Airbus has a collection of simulations and models that have been accumulated over the years. These are stored on a drive under various folders that are hard to navigate. The location of each of these simulations is also not well documented. As I had previous experience with code and application design, my project was to produce an application with an easy-to-use interface that would manage all the simulations in one place. I was instructed to use C# for the backend and XAML for the frontend.

Some of the final features included:

  • Running simulations directly from the program
  • Reading and writing to JSON files
  • Displaying important information and images of the simulation to act as a “preview”
  • Copying the simulations to a local drive (used asynchronous code for progress bars)
  • Easy-to-use interface so admins can edit which simulations appear and their information
  • Customisable launch options
  • Filter the simulations shown by a search filter
  • Security classifications shown to the user (used SDKs to produce API calls from another company’s program)
  • Dark/Light mode
  • Loading Screen
  • Ability to run from a company home page

The result was a program that was deployable to any computer via a link on Airbus’ website hub, allowing others outside of my department to access specific VR material, but easily managed by those within my department. I also had to produce detailed documentation for the program, explaining how to use it on Confluence, and include comments throughout the code for anyone who would like to continue its development. This was shown overseas to the counterpart team in France, internal and external visitors, as well as apprentices. Those who used it gave positive feedback, and I released a few updates to fix any issues they faced.

2024

University of Southampton Logo
📷 2
Superconducting stator

Design of a Superconducting Stator

Sep 2023 – Jun 2024

Curricular

COMSOL Multiphysics Python

Year 3 Disseration Project

In my dissertation, I investigated the conceptual design, modelling, and optimisation of a superconducting slotless stator for use in future electric aircraft motors. Motivated by the aviation industry’s shift away from combustion propulsion, I explored how superconducting technology could overcome the limitations of conventional electric motors, particularly their low power-to-weight ratios. Superconductors exhibit near-zero electrical resistance at cryogenic temperatures, allowing far higher current densities and greatly improved efficiency.

To develop my motor concept, I built a full physics-based model using COMSOL Multiphysics, creating a permanent-magnet rotor and a slotless stator. I began by recreating and validating COMSOL’s example models, ensuring my simulation setup and torque calculations were accurate. I then iteratively refined the geometry by analysing how parameters such as coil height, coil width, stator diameter, current, back-iron thickness, and air-gap size affected torque, power output, magnetic flux density, power factor, and overall power-to-weight ratio.

Through this process, I showed that a slotless design significantly reduces cogging torque and produces smoother current and voltage waveforms, though it initially results in lower torque density. I addressed this by optimising coil geometry and operating current, using parametric sweeps to identify configurations that delivered high power without compromising efficiency or magnetic performance. My final optimised design targeted 0.5 MW output, a power factor above 0.85, and minimal motor mass. Attached are some example images I used throughout my report. The end result was that the model I produced matched the theory perfectly.

2023

Subsea7 icon

Subsea Pipeline FEA & Buckling Studies

Jun 2023 – Sep 2023

Professional experience

FEA

Upon joining Subsea7, I was introduced to the team and their role in designing and maintaining rigid pipelines along the ocean floor. To do this. I was introduced to a company tool that used a supercomputer to perform Abaqus/ANSYS FEA analyses. I was trained on this tool, alongside buckling and fatigue mitigation strategies as well as industry engineering standards. I was able to produce various graphs for important pipe parameters, as well as plot this information as heat maps on the 3D model.

Subsea7 icon

Automated Report Appendix Tool

Jun 2023 – Sep 2023

Professional experience

Python

After learning and practicing with the FEA tool, I was tasked with developing an engineering tool to automatically generate appendices for engineering reports. Subsea7 has to produce many lengthy engineering reports and in each one is a large appendix with lots of pages of graphs and tables showing key results obtained from the FEA.

Unfortunately, I was not able to get access to the API for the engineering tool that the company had produced, as it was managed by a separate team and there were time limitations due to the nature of a summer internship. Therefore, I built my own tool that produced all the same graphs, alongside additional features for easily editing these graphs following user feedback, complete with an easy-to-use yet feature-rich GUI that took the .csv output from FEA as the input. I presented this tool at multiple stages to multiple departments in the company alongside user/developer guidance. Following positive feedback, the program was to be integrated into the company's resource site.

Formula Student icon
📷 2
Formula Student car

Formula Student (SUFST)

Sep 2022 – Jun 2023

Extra-curricular

SOLIDWORKS Python ANSYS FEA

Tractive Systems Department - Cooling Loop Focused

During this project, I researched and developed the complete cooling loop for the electric motor, carrying out detailed material analysis and cost budgeting to ensure both performance and affordability. I collaborated closely with heads of department and other engineering teams to evaluate design suitability and verify that the system met all technical requirements. To support the design process, I created Python programs to calculate pressure drops across different pipe sections, enabling me to determine the minimum internal tube diameters needed for efficient coolant flow. I also produced CAD models in SOLIDWORKS for the pipes and connectors, along with fully detailed engineering drawings using GD&T to ensure accurate manufacturing and assembly.

During my placement year at Airbus, I was also briefly part of the Suspension department for a semester, before I could no longer make the meetings in the second semester due to my placement obligations. During this time, I trained and used ANSYS FEA and SOLIDWORKS for suspension components of the car.

University of Southampton Logo
📷 2
Eurobot robot

Eurobot Robotics Competition

Jan 2023 – May 2023

Extra-curricular

SOLIDWORKS C++ GD&T Laser Cutting

I competed in an international robotics competition that required designing and building autonomous robots capable of completing tasks on a game board against opposing teams. Using SOLIDWORKS, I iteratively developed both a robot and a custom electronic counting basket, producing detailed engineering drawings with GD&T to laser-cut, assemble, and test multiple design iterations. I utilised C++ with Arduino and created custom electronic circuits to interface sensors, motors, and other hardware components. After winning the national competition, my team was sponsored by Boeing to represent the UK in the international finals held in France.

2022 Projects

University of Southampton Logo
📷 2
Line Launcher

IMechE Design Challenge 2022 - Motorised Line Launcher

Oct 2021 - Mar 2022

Extra-curricular

SOLIDWORKS Python GD&T Laser Cutting

I was selected by the University after winning an internal non-motorised design challenge to compete against other universities in a competition to design and build a motorised line launcher. The launcher had to accurately project a squash ball across a range of distances revealed on competition day. I contributed to the full CAD development in SOLIDWORKS, producing models and engineering drawings, and used Python graphing tools to simulate projectile motion across different launch angles and power levels. These simulations guided our iterative design process and helped refine the final concept. Working with my team, I helped construct a crossbow-style launcher using laser-cut components and basic hand tools before presenting and demonstrating the system to a panel of judges and other competing teams. Our final design achieved a second place finish in the competition.

Earlier Projects

SGS Icon
📷 2
Greenpower EV

Greenpower Electric Race Car

2018 – 2020

Extra-curricular

Technical Role: Head of Propulsion & Head of Finance

I took part in an after-school engineering club focused on designing and building a single seat electric racing car for competition. I designed and built a chain drive system for the new car and supported the overall construction of the chassis, drivetrain and supporting structures. To evaluate performance, I tested multiple iterations of the previous year's car, adjusting parameters to understand how they influenced acceleration and handling. I also carried out detailed costing work using spreadsheets and produced BOMs for all sections of the vehicle. Although parts of the competition and several bodywork build sessions were cancelled due to Covid, our team completed a drivable skeleton car and demonstrated clear improvements in performance compared to the previous generation.

Skills Summary:

CAD & Analysis

  • 3DXperience (CATIA v6)
  • CATIA v5
  • SOLIDWORKS
  • ANSYS FEA
  • ANSYS FLUENT CFD
  • STAR-CCM+ CFD
  • COMSOL Multiphysics

Programming Languages

  • C# (including App Design in .NET framework with WPF/XAML)
  • C++
  • Python (including data analysis)
  • Java
  • SQL
  • MATLAB

Other

  • Unity
  • Blender
  • AR/VR Specialist
  • GD&T
  • MS Office
  • Google Suite
  • Confluence
  • 3D Printing

Contact

Feel free to contact me if you have any questions!

Email: williamjtemple@outlook.com

LinkedIn: linkedin.com/in/williamjtemple